|
A friend of mine and I once stayed up all night playing Golgo 13 on the NES. That game was unbelievably long and drawn out, and it was one of the first to have many (like, 3 or 4) different "modes of play", i.e. a first-person sniper perspective, a side-scrolling perspective, a doom-ish fps perspective, etc.
Of course there was no way to save, and as I recall it had no level codes. I can't remember if there were continues, I don't think there were. Anyway, we kept barely scraping by each successive level, taking turns miraculously beating these bosses and stages, sometimes by one unit of health left.
The story unfolded (it was a James Bond deal -- you know, "Golgo 13") and at the very end, you had to fight... yourself. Like some kind of clone of you, this super-accurate superspy secet agent. It was basically a super-AI guy that looked just like you, or was you, something. My friend said, "uh-uh" and handed me the controller. My fingers and eyes were killing me, I managed to pull out my very best last bit of effort, and the guy just basically mowed me down, like 4 times in a row, using up all of the lives we had left. G A M E O V E R. We just sort of sat there stunned, looking at the TV. I think my friend quietly cried a little to himself. That's the day I realized that video games might just have a dark side to them. :p
|