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Moogle has point as well. I think even amoung the professionals there is a hint of fanboyism when it comes to the system war. But I think that would only hold for so long until to many gamers get burned to many times by games that promise something new and innovative, but turn out to be nothing more than a visual fest.
Prospero's point about individuals was very interesting. Maybe the maturity that the industry is growing into needs to be reflected by a more artistic, individual approach to game making as opposed to trying to dress the games in adult clothes. It might be time to return to enter a world of "auteur" game designers.
Last edited by egman : 12-11-2002 at 10:41 PM.
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