Quote:
Originally Posted by MooglePorn
Same old story, the guy is developing for 360 and PS3 at the same time, of course there are issues. PS3 exclusives show the system can push as much awesome as the 360 if not moreso, so these comments really just make developers look silly.
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Gabe Newell (Valve, Half Life/Counterstrike/Portal series)
John Carmack (id Software, Doom/Quake series)
Tim Sweeney (Epic, Unreal series)
Dave Asbell (EA)
Jason Booth (Harmonix, Guitar Hero/Rockband series)
All say that the PS3 is overcomplicated and/or overall an inferior machine to program for than the 360. Yes, if Sony lines the pockets of a dev to waste time programming for their overcomplicated architecture than it can approach the quality of XBOX 360. That doesn't mean a third party dev is going to waste the same time/money doing so.
But I guess you believe that they are all "silly", eh? What do they know anyway, Sony PR has much greater expertise in programming!
