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Yeah, I went with the 360 for a better FPS controller, but if I knew the PS3 version was exactly the same I might have gone for it for the vastly superior hardware.
I don't expect someone who doesn't own a PS3 to understand, but the fucking thing just works a lot better, from cooler, longer playtimes to menu speeds and quitting the game, all aspects... little things that add up mostly, but hardware reliability is important to me.
Plus I love the way PS3 games all have unique wallpapers and XMB music tracks... I know that's silly, but... aren't we all sometimes.
Anyway, as Ganth said perfectly, my point was to prove once and for all that when you get a poorly ported PS3 game the developer is to blame, no one else. Now, do they have reasons for porting it badly? Maybe... that doesn't mean consumers should bend over and take it though.
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