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Old 05-29-2008, 02:28 AM   #101 (permalink)
billnye97
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Join Date: Aug 2005
Location: In a van down by the river
Quote:
Originally Posted by MooglePorn View Post
I agree and complained about that with Oblivion as well... the problem is games are more mass-market now, and thus dumbed down like all other mass media. Sadly a large percentage of players are too stupid to realize killing important characters could fuck their game up, even with a message.

I can't tell you how many people on the Morrowind forums back in the day were like "I killed the lord of the country way back... am I screwed now with mission X? THAT'S BULLSHIT!"
I think a fine line has to be drawn. Ultimately how do you know if it is a important character. Especially with huge games like Oblivion or GTA IV. I mean that's great if you get a message after the fact but that would then entail frequent saves. I also play a shitload of games so I really don't playthrough games multiple times so if I killed someone an hour into the game and then 15 hours later I can't further the story I would be pissed.
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