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Originally Posted by cherno
Ok I think that makes sense. So let me ask this then, if the PS3 can't do bitstream over hdmi then why is the option there?
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The reason for my confusion above.
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Also if I believed that the PCM on the PS3 was inferior to that of the AVR's processor is it possible to put bitstream on the PS3 and employ the AVR processor (this is assuming that chlngr's last post is spot on and that the process even works in this manner)
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See my post above.
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Am I right in believing that bitstream is preferred over PCM?
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Not necessarily. Bitstream is the packeting of the encoded audio signal, in either DD, dts,DD THD, or dts HDMA. Those packets are sent "bitstream" over to the AVR to be decoded by the AVRs decoders. The decoders in the PS3 move that step to the player.
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I am not familiar enough with the terms and reading the wiki on PCM didn't help clear it up for me. I am assuming that bitstreaming "streams" "bit" for bit the source whereas PCM employs some sort of conversion or compression? I know the L in LPCM stands for Linear but apart from that I don't get the difference between PCM and LPCM.
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You have that backwards. Liner Pulse Code Modulation is when the digita signal is sent over "bit for bit" where as bitstream is the packets sent over. Does that make more sence?
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Sorry to be so dense, but I just want to make sure I am setting everything up and taking advantage of the equipment that I have. I hate feeling like a noob.
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You have to ask questions to learn, and knowing that makes you want to learn. IMHO, that is better than running without the information, and making stupid mistakes.
j