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#1 (permalink) |
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Actor
Join Date: Oct 2002
Location: The Smallest State in the Union
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Due to the fact that halo was such a smash hit for the xbox, i know there is a halo 2 in development. Does anyone know anything about it? I know its not coming out until fall 2003, but i would like to know more about it.
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Lawrencius Prom.sysrq.no check it out. |
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#4 (permalink) | |
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It's Good to Play Together
Join Date: Oct 2001
Location: NJ, USA
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Re: Halo 2
Quote:
Also, Halo 2 will support XBOX Live for internet multiplayer.
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For every shadow, no matter how deep, is threatened by morning light. |
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#7 (permalink) | |
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It's Good to Play Together
Join Date: Oct 2001
Location: NJ, USA
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Quote:
With XBOX's MCPX hardware DD5.1 encoder, a game can have realtime 5.1 throughout with zero graphical hit. On the other hand, for PS2 to support DTS throughout, one of its two vector units (which are largely responsible for PS2's 'power') must be entirely dedicated to encoding 5.1 sound. Therefore, with PS2 a game developer has to lower the graphics quality in order to implement realtime 5.1 sound. Vice City probably could have looked much better and had less slowdown if the 5.1 was not implemented. Anyway, welcome to the land of realtime 5.1 ![]()
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For every shadow, no matter how deep, is threatened by morning light. Last edited by Ruined : 10-31-2002 at 12:43 AM. |
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#8 (permalink) | |
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Producer/Admin
Careful, or I'll ban myself... Join Date: Jun 2000
Location: San Jose, CA
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Quote:
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Administrator I got a rock and roll band. I got a rock and roll life. I got a rock and roll girlfriend. And another ex-wife. |
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#9 (permalink) |
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Actor
Join Date: Sep 2002
Location: Philadelphia, PA
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I think Vice City looks great, I don't see why people are complaining. Amazing graphics IMO.
I would have liked to have an XBOX version though, for the progressive scan support and for the ability to make your own radio stations. That would have been fucking cool. |
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#10 (permalink) | |
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It's Good to Play Together
Join Date: Oct 2001
Location: NJ, USA
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Quote:
__________________
For every shadow, no matter how deep, is threatened by morning light. |
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#11 (permalink) |
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Actor
Join Date: Sep 2002
Location: Philadelphia, PA
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I have beaten GTA3 and 8 hours into GTA:VC and I don't think I ever had a slowdown problem, never even really noticed it.
It might be that I turned off "Trails", I don't know if that helps. I turned it off because I didn't like the blurring effect. It looks much nicer with it off IMO. As for people looking Polygonal, I guess this is so, but not to the point of total block people like most PS1 games. When you consider all the things on screen at the same time, and the draw distance, I think what they did with VC is amazing. I play Morrowind on the XBOX and it's draw distance was horrid, and the graphics weren't much better. |
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#12 (permalink) | |
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Actor
Join Date: Oct 2002
Location: The Smallest State in the Union
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Quote:
even though this thread is about halo2, i will say that i belive that the gta series is not focused on graphics, but gameplay.
__________________
Lawrencius Prom.sysrq.no check it out. |
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#13 (permalink) | ||
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It's Good to Play Together
Join Date: Oct 2001
Location: NJ, USA
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Quote:
Quote:
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__________________
For every shadow, no matter how deep, is threatened by morning light. |
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#14 (permalink) | |
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Director Emeritus
Join Date: Oct 2001
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Quote:
If so, thanks for mentioning that Moogle. It'll be a more enjoyable experience next time I play. |
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#15 (permalink) | |
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Producer/Admin
Careful, or I'll ban myself... Join Date: Jun 2000
Location: San Jose, CA
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Quote:
__________________
Administrator I got a rock and roll band. I got a rock and roll life. I got a rock and roll girlfriend. And another ex-wife. |
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