![]() |
|
|
#1 (permalink) |
|
Producer/Admin Emeritus
Join Date: Jun 2000
Location: Fort Phoenix
|
Camping?
For Templar -
Spawn camping is in poor form, in my opinion. There's no skill in mowing down your opponents with an AWP while they're fumbling with their pistols. Sure, you can do it, and some do, but like I said, it's in very poor form. Camping, without the spawn modifier, isn't that bad. I'm thinking of the briefcase map in Soldier of Fortune 2: Double Helix, specifically. What if your team's goal is to defend a location? I can't blame anyone who takes advantage of the map to wait for attackers to come through a choke point. What are they supposed to do? Leave their defensive positions and purposely risk their goal? I've been called a camper a couple times on that map, and even though I know what I'm doing and why I'm doing it, it's still annoying to hear. If your team's goal is to attack and hold a specific point, then yeah, camping is bad. If you're not advancing your teams agenda, then you might as well become an obstacle built into the map. Dumb.
__________________
Ficht nicht mit Der Raketemensch! XBox Gamertag: Enzian 00001 Elitism is ok, so long as you keep it in your pants...or something like that. |
|
|
|
|
|
#3 (permalink) |
|
Banned
Join Date: Mar 2001
Location: Bumblefark, PA
|
Look, this has been done to death, 6v6 RTCW competition Ladders and Leagues there's no rule against it...and if you aren't doing it, then you should be...or at least trying to. RTCW is an entirely team based objective game, there is no "death match". It's gotten to the point of spawn timer scripts...and even programs that run outside the game that tell you when the spawns will happen...of course you have to actually see the team spawn first before you can set the timer to tell you when spawn occurs.
Here's some recent shots of a scrim: I got through their defense and made my way toward their spawn: ![]() Encountered one man left back to defend their spawn: ![]() Instead of fighting him I dropped an air strike on their spawn: ![]() And I got half their team for that rush: ![]() S&D is the Call of Duty competition mode (generally), and that's an objective based, non-respawn game type, so there is no "spawn camping" and the axis is defending an objective, so general camping is practically required. Isn't a sniper "camping" practically all the time? I mean that's the guy's job...to sit there until someone wanders into his crosshair...so I just don't see anything wrong with it. I don't play a lot of TDM or DM so I don't know the etiquette of camping spawn in those modes. |
|
|
|
|
|
#4 (permalink) |
|
Producer/Admin Emeritus
Join Date: Jun 2000
Location: Fort Phoenix
|
It's still lame. :p
__________________
Ficht nicht mit Der Raketemensch! XBox Gamertag: Enzian 00001 Elitism is ok, so long as you keep it in your pants...or something like that. |
|
|
|
|
|
#5 (permalink) | |
|
Banned
Join Date: Mar 2001
Location: Bumblefark, PA
|
Re: Camping?
Quote:
Are you one of those people who think that when someone uses a tactic you can't quite beat that they should outlaw the tactic and call the guy using it a cheater?that's lame. Edit...note how I got their spawn time in that series of pics...one of their players killed himself in pic #3. That's another tactic you probably wouldn't approve of...killing yourself right before spawn to get a full special ability bar... Last edited by Templar : 03-28-2004 at 08:50 PM. |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|