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Old 05-18-2005, 02:34 PM   #1 (permalink)
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The Hype: Software Bandwagons

Meh. The hype around some games is enough to get me to buy them. Overall, I shouldn't be upset because its given me such titles such as Halo, the GTA series, Project Gotham Racing 2 and a couple others.

But. It's also given me a couple games I should have never bought. Syberia. Panzer Dragoon Oorta. Rome: Total War. Battlefield 1942.

This isn't a rant, just a ramble. What are the games you bought because of the hype, but didn't turn your crank?
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Old 05-18-2005, 02:55 PM   #2 (permalink)
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Re: The Hype: Software Bandwagons

Quote:
Originally Posted by Enzian
Meh. The hype around some games is enough to get me to buy them. Overall, I shouldn't be upset because its given me such titles such as Halo, the GTA series, Project Gotham Racing 2 and a couple others.

But. It's also given me a couple games I should have never bought. Syberia. Panzer Dragoon Oorta. Rome: Total War. Battlefield 1942.

This isn't a rant, just a ramble. What are the games you bought because of the hype, but didn't turn your crank?
Metal Gear Solid series
Resident Evil series
Silent Hill series

those are probably the big ones
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Old 05-18-2005, 03:56 PM   #3 (permalink)
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Re: The Hype: Software Bandwagons

Bubsy for the SNES, one of my most hated games of all time.

More recently, KOTOR wasn't as good as it was hyped up to be. The game was fun but the story was bad.

Jet Grind Radio and Soul Reaver for Dreamcast. ehh

The Resident Evil series until 4. I borowed the first couple and couldn't stand them. Part 4 did live up to the hype though and was very good.

Super Mario Sunshine, Metroid Prime, Beyond Good and Evil were all good but not great. Mario wasn't hyped that much though.

I'm sure there's more but that's all I can come up with off the top of my head. However, I did really like Panzer Dragoon: Orta.
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Old 05-18-2005, 05:45 PM   #4 (permalink)
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Re: The Hype: Software Bandwagons

viewtiful joe
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Old 05-18-2005, 06:31 PM   #5 (permalink)
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Re: The Hype: Software Bandwagons

NBA Street V. 3 (2 was better I think)

Return to Castle Wolfenstien - just another shooter.

Doom 3 - Don't get me wrong, it was fun but the legacy of the franchise made the hype for this game. No replay value what so ever.

Duke Nukem Forever - it hasn't been released yet but just think about it.

Theres more I just can't think of 'em right now. To jaked up on waiting for Star Wars at midnight.
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Old 05-19-2005, 05:19 PM   #6 (permalink)
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Re: The Hype: Software Bandwagons

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Originally Posted by decorm
Bubsy for the SNES, one of my most hated games of all time.
Hey, I loved Bubsy! Sort of like Eek the Cat meets Mario Bros. Not a terribly great game, but you gotta love when he "taps" the screen at you if you don't move him for a while.

I've said this already, but Enter the Matrix was probably the big one for me. I rarely set down the large chunk of cash on something that I'm not sure of, but that was a definite exception.

Oh, and I guess Shadowman (N64) counts. I bought it because of reviews, not necessarily hype, I suppose, and was sorely disappointed. Very unplayable game.
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Old 05-20-2005, 12:48 AM   #7 (permalink)
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Re: The Hype: Software Bandwagons

Doom 3
Monkey Ball 2
The GameCube in general...
Warcraft III
The Sims 2
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Old 05-20-2005, 03:58 AM   #8 (permalink)
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Re: The Hype: Software Bandwagons

Friggin' Monkey Ball. What the hell is so great about that game? It's like Marble Madness with all the fun sucked out and replaced with cute Japanamated monkeys. Suhk'd.

Oh, and the freakin' Sims. G'lawd A'mighty, that game is tedious. I have no idea what the attraction is to that game.
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Old 05-20-2005, 06:10 AM   #9 (permalink)
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Re: The Hype: Software Bandwagons

I thought the original Sims game was kind of fun...although that was mostly because we played it at work, and made versions of our co-workers. So it was rather entertaining to force virtual co-workers into homosexual romances, pool-drowning, fire-death, not let them go to the bathroom, and other assorted sillyness.
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Old 05-20-2005, 04:52 PM   #10 (permalink)
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Re: The Hype: Software Bandwagons

Quote:
Originally Posted by Seamonkey
...The GameCube in general...
I'd have to disagree with this and change it to the N64. That was the console that Nintendo dropped the ball on, and I think they got it back with the 'Cube.
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Old 05-20-2005, 05:43 PM   #11 (permalink)
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Re: The Hype: Software Bandwagons

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Originally Posted by Bananaslug79
I'd have to disagree with this and change it to the N64. That was the console that Nintendo dropped the ball on, and I think they got it back with the 'Cube.
I would agree with that, but I never bought a N64 so it wouldn't anwer the original question.
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Old 05-23-2005, 06:34 PM   #12 (permalink)
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Then I have to ask Seamonkey, what about the 'Cube were you disappointed with?
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Old 05-24-2005, 01:24 AM   #13 (permalink)
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I'll take that question, S'Munkie...

The complete lack of any killa games. The cube may be underutilized. It may have phenomenal potential. It might have all kinds of good things going for it:

But the best game for it - that I played - was either Mario Kart: Double Dash (which wasn't as good as the accursed N64 version) and maybe... nope. I think that's the end of my highlights reel.

I love the controller design, and the wavebird was way ahead of it's time. Other than that... yeah. I'm freakin' wicked disappointed.
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Old 05-24-2005, 07:59 PM   #14 (permalink)
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Enzian, I would recommend you check out either of the Metroid games, of course Wind Waker, and if you've played Smash Bros. then I can't imagine how any person on earth can say the 'Cube is a disappointment. That is simply the single greatest feat of gaming I've ever experienced, and it happens every time I get some friends over and we put it in. It's that good.

I'd imagine that your definition of "killa" games just isn't going to happen on the 'Cube for you, and that's a shame. But there is plenty out there to enjoy, in my opinion.
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Old 05-24-2005, 09:38 PM   #15 (permalink)
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Gran Turismo....to me the biggest hype and biggest let down.
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Old 05-25-2005, 04:18 AM   #16 (permalink)
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Wind Waker - [yawn]
Metroid - Meh. Troid.

Not my bag of tea. Wind Waker was... okay - but it never grabbed me. I eventually tired of it.

Metroid annoyed me. Sure, it was pretty, but the controls were fucktarded. See, I should be able to strafe without enemies, if I want to and without some jacked-up control scheme.

Whatever. I'm not here to argue. These are my opinions, and I would appreciate some respect. (Not that there hasn't been - I'm just being proactive )
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Old 05-25-2005, 05:22 PM   #17 (permalink)
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Hey man, just trying to help out.
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Old 05-25-2005, 05:35 PM   #18 (permalink)
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Quote:
Originally Posted by Enzian
Metroid annoyed me. Sure, it was pretty, but the controls were fucktarded. See, I should be able to strafe without enemies, if I want to and without some jacked-up control scheme.
QFT. Nintendo had dual analog, they should have used it properly

This is one of the issues I see Nintendo have going forward. Their designers believe they are so brilliant and innovative, that their innovation often gets in the way of playability and gameplay. Innovation is good, but not when it makes games annoying to play for many. A specific example of this could be Metroid Prime, a general one could be the button layout of the Gamecube controller itself.
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Old 05-25-2005, 06:04 PM   #19 (permalink)
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Yup. Enzian is correct (IMHO).

Mario kart was a better game on the SNES. So was Bomberman.

Smash Bros. just doesn't work for me, it's just a random, super fast button smasher. I don't understand what the hype is about.
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Old 05-26-2005, 03:08 AM   #20 (permalink)
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Quote:
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QFT.
WTF?
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Old 05-26-2005, 05:25 AM   #21 (permalink)
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WTF?
http://www.urbandictionary.com/define.php?term=qft&r=f

see first definition
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Old 05-26-2005, 05:56 AM   #22 (permalink)
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Quote:
4. QFT
Quoted For Truth. Generaly used on internet forumafter quoting someone to make sure they cannot go back and change what they've already posted. Sometimes used to express you agree with the opinion. "QFT, brutha." is different from "QFT you fucking bitch!"
Brian wrote: I love cock first thing in the morning.

QFT, you dumb fuck so you can't say later that you didn't say that.
So that pretty much clears that up.
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Old 05-26-2005, 03:20 PM   #23 (permalink)
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Quote:
Originally Posted by Ruined
This is one of the issues I see Nintendo have going forward. Their designers believe they are so brilliant and innovative, that their innovation often gets in the way of playability and gameplay. Innovation is good, but not when it makes games annoying to play for many. A specific example of this could be Metroid Prime, a general one could be the button layout of the Gamecube controller itself.
You know, this is something I've heard before and I just don't get it. I love the Metroid games and have absolutely no problem with the control scheme. Funny though, one of the rare true FPS games I tried recently was Republic Commando, which I believe uses more of the style of control of typical shooters (with the dual analog). Guess what? I got my ass beat, had absolutely no fun whatsoever, and couldn't handle the controls. The exact opposite of what I believe many complained about with Metroid Prime. To each his own, I love the 'Cube controller and still believe that its uses are grossly underestimated. You make valid points Ruined, but again I don't think it's something that as a whole can be construed as a general negative.

And a pox on ye blasphemers that degrade the saintly name of Smash Bros. One of those games that on the surface seems ridiculous, but is actually an extremely well put together (albeit utterly silly) beat 'em up.

Anyway, this is just turning into me defending Nintendo, "a battle in which I do no think [i] can win." So I digress.
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