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#1 (permalink) | |
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It's Good to Play Together
Join Date: Oct 2001
Location: NJ, USA
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Devil May Cry 4 to require 30 minute install process on PS3
Unlike the 360 version, of course
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For every shadow, no matter how deep, is threatened by morning light. |
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#3 (permalink) | |
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It's Good to Play Together
Join Date: Oct 2001
Location: NJ, USA
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Lets not lump PS3's slow disc performance with 360's - 360 loads speedily off disc.
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For every shadow, no matter how deep, is threatened by morning light. |
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#4 (permalink) |
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Join Date: Jul 2002
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Well, would data transfer rate not be a function of both disc speed and bandwidth? If so, I'm not 100% convinced that the 360 will see shorter load times without an install like the one utilized for the PS3 but that would be great if it does.
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...you left me feeling hopeful I'd never see your face again. |
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#5 (permalink) | |
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Nuked for Morbid
Join Date: Aug 2004
Location: Savannah,GA
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Yeah that BD drive and all that extra space on br discs are suuuuuure coming in handy. ![]()
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"We better win the F**king emmy for this this year or I swear to god..." Ronald D. Moore My DVD Collection |
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#6 (permalink) |
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It's Good to Play Together
Join Date: Oct 2001
Location: NJ, USA
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It sure is a step backwards. Let's face it, XBOX1 came with a hard drive standard in every console and there was never anything like this because Microsoft forbid it - they refused to allow devs to force users into hard drive management when the DVDROM drive did the loading just fine.
In this case, the PS3's BD drive simply isn't fast enough to keep up with loading and streaming of assets for today's gaming. On the other hand, the 12x DVDROM drive in the XBOX 360 is fast enough for these purposes. While the XBOX 360's drive obviously isn't as fast as a hard drive, it is fast enough to ensure minimal load times while at the same time prevent time-consuming installs and space management nightmares as your game library increases; plus you always have the option of getting an HD for the 360, which still prevents installs by implementing a limited dynamic caching mechanism (three 2gb partitions reserved for all games maximum). It may not be long before the 20GB PS3 user can only play any given 4 games at once (even less if he has any other content on the drive) without having to go into his HD and start manually deleting game installs - and I think that is one thing that many specifically turned to consoles to avoid.
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For every shadow, no matter how deep, is threatened by morning light. |
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#7 (permalink) |
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Actor
Join Date: Sep 2002
Location: Philadelphia, PA
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If games like Uncharted and Resistance and Ratchet and Clank can look as amazing as they do and load as fast as they do and install nothing, there is NO reason for any game to require it really.
Lazy developers. That said, most of the games that install make it an option, and when you do load times are instant... so DMC4 could very well trump the 360 version in performance and loading thanks to the install. Also, Oblivion installed 5GB in like 30 seconds... same thing with UT3... so I can't see why a "30 minute" install process is even possible. |
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#8 (permalink) |
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Join Date: Jul 2002
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Only marginally related topic here...
I'm kinda still trying to wrap my head around the whole data throughput issue. Perhaps someone can clarify for me. OK...purely hypothetical numbers here: If you've got a 1X speed Disc Drive with a transfer rate of say 10MBps is the data throughput not equal to a 2X speed drive with a transfer rate of 5MBps? And isn't data throughput the most important factor in load times? Am I totally off base here?
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...you left me feeling hopeful I'd never see your face again. Last edited by PunkMunkey : 12-24-2007 at 03:14 AM. |
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#10 (permalink) | |
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It's Good to Play Together
Join Date: Oct 2001
Location: NJ, USA
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If you were comparing only read speeds, though, a 2x BDROM drive like the one in the PS3 is 72mbps constant - whlle a 12x DVDROM like the one in 360 is 66-130mbps depending on location of disc. On average a 2x BD drive is about equal to a 5.5x DVDROM drive.
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For every shadow, no matter how deep, is threatened by morning light. Last edited by Ruined : 12-24-2007 at 01:07 PM. |
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#11 (permalink) |
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Actor
Join Date: Sep 2002
Location: Philadelphia, PA
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The install for Oblivion is not "permanent" in any way... you can delete it at any time without effecting the game, then it will install again next time you play. No biggie.
Both systems have positives and negatives and both have amazing looking and sounding games. The lack of a firm HDD effects 360 development negatively, and the lower disc speed of BD effects PS3 development negatively... same for DVD size restrictions and dedicated video RAM, or open-ended online's benefits (mods, free, etc.) versus streamlined interfaces on the 360. As any non-fanboy knows, both consoles offer great experiences and different upsides... that's why threads like this are silly. DMC must install on the PS3? Big whoop... it will almost surely load faster thanks to it. After seeing the comparison vid on gametrailers and knowing they both look identical, I will be getting the PS3 version... the hardware is just better, so I always go PS3 when it's not a gimped version. |
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#12 (permalink) |
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Actor
Join Date: Nov 2002
Location: England
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I'm a long time fan of the Xbox and 360, but the decision to exclude an internal HDD on the 360 annoys me because of the benefits it brings and the one spec for devs. They should have fitted every 360 with an internal 7 GB HDD to cover the "reserved for system use" portion on all current external HDDs. The devs can then code to one console spec, all games can make use of caching and the external HDD is then a dedicated storage device.
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